Sunday, February 22, 2009

An Introduction to Programming Using Interactive Data Language or Adobe Creative Suite 2 Classroom in a Book

An Introduction to Programming Using Interactive Data Language (IDL)

Author: Kenneth P Bowman

In today's information age, scientists and engineers must quickly and efficiently analyze extremely large sets of data. One of the best tools to accomplish this is Interactive Data Language (IDL ®), a programming and visualization environment that facilitates numerical modeling, data analysis, and image processing. IDL's high-level language and powerful graphics capabilities allow users to write more flexible programs much faster than is possible with other programming languages.

An Introduction to Programming with IDL enables students new to programming, as well as those with experience in other programming languages, to rapidly harness IDL's capabilities: fast, interactive performance; array syntax; dynamic data typing; and built-in graphics. Each concept is illustrated with sample code, including many complete short programs.

•Margin notes throughout the text quickly point readers to the relevant sections of IDL manuals

•End-of-chapter summaries and exercises help reinforce learning

•Students who purchase the book are eligible for a substantial discount on a student version of the IDL software



Table of Contents:
Ch. 1Introduction3
Ch. 2IDL manuals and books9
Ch. 3Interactive IDL13
Ch. 4IDL scripts (batch jobs)33
Ch. 5Integer constants and variables39
Ch. 6Floating-point constants and variables39
Ch. 7Using arrays59
Ch. 8Searching and sorting77
Ch. 9Structures83
Ch. 10Printing text93
Ch. 11Reading text101
Ch. 12Writing and reading binary files107
Ch. 13Reading NetCDF files115
Ch. 14Writing NetCDF files127
Ch. 15Procedures and functions137
Ch. 16Program control153
Ch. 17Line graphs161
Ch. 18Contour and surface plots171
Ch. 19Mapping181
Ch. 20Printing graphics193
Ch. 21Color and image display201
Ch. 22Animation219
Ch. 23Statistics and pseudorandom numbers227
Ch. 24Interpolation237
Ch. 25Fourier analysis247

Book about: Quantity Food Sanitation or Evaluating Beer

Adobe Creative Suite 2 Classroom in a Book

Author: Staff of Adobe Press

Adobe Creative Suite 2, Adobe's tightly integrated set of design tools, offers enough goodies to make any graphic designer swoon. Since the Premium edition of this software collection includes Photoshop CS2, Illustrator CS 2, InDesign CS2, GoLive CS2, and Acrobat 7.0 Professional–as well as a handful of other shiny new tools–users will find everything they need to create beautiful content for print, the Web, and mobile devices. Here to make sure you master it quickly and completely is a self-paced guide from Adobe's Creative Team--the folks behind the software. With the Classroom in a Book series, you learn by immersion. Step-by-step, project-based lessons walk you through sample real-life projects, while review questions at the end of each chapter reinforce the new skills you've learned. The companion CD, filled with lesson and media files, will have you working on print, Web and PDF projects in no time. Whether you're a graphic design novice, student, graphic designer, educator, or are just new to the Adobe Creative Suite, this book will give you a solid overview of Adobe's creative design software.



Saturday, February 21, 2009

E Commerce For Dummies or Alternative Digital Photography

E-Commerce For Dummies

Author: Don Jones

"The easy days of being an online merchant are gone!" - IDC in IT Industry Update, 2001
This is the one book that demystifies the world of e-commerce so that you can keep yourself, your business, and your career on the cutting edge.

The ability to do business online is creating another industrial revolution. But e-commerce is tough to understand and even harder to do well, as recent dot-com shakeouts show. E-Commerce For Dummies is THE title that helps break down the world of e-commerce into understandable and manageable terms and concepts. It covers all aspects of both B2B and B2C in a clear, no-nonsense way that cuts through the hype about this quickly evolving and vitally important topic. The book combines valuable business strategies with insight into the technology that makes e-commerce possible, and includes real-life case studies so you can find out what to do-and what not to do-when charting your e-commerce strategies.



Go to: Out of the Shadows or Feng Shui Principles for Building and Remodeling

Alternative Digital Photography

Author: John G Blair

Alternative Digital Photography will lead you through a detailed exploration of alternative techniques in digital photography. Whether you are an amateur photographer, a beginning professional, or an advanced professional looking to add more creativity to your photography, this book will help you develop the skills you need to create unusual, creative, and artistic images using digital photography. It includes hands-on lessons designed to help you quickly develop new and creative ways of viewing the world around you. It is filled with example photographs, outlining the steps taken to achieve each image. It emphasizes simple, creative, and inexpensive suggestions that anyone can use--no need for a professional studio or a large financial investment. The book does also include coverage of advanced techniques as well as expensive tools that allow you to continue using the book as your experience grows.

Daniel Lombardo - Library Journal

The digital photography revolution has freed us from the expense of film and the bother of learning the mechanics of aperture, focus, and light settings. Some argue that the cost may be the loss of the edgy creativity that can be achieved with the classic SLR film camera. Both Blair and Cartwright bring us books that inspire the experimental use of images, before and after they leave the digital camera. Blair (The Glossary of Digital Photography) uses the seemingly endless manipulations of Photoshop to create images that are in styles he calls photoimpressionism, neomysticism, and neosymbolism. He defocuses his camera, uses digital infrared, and even experiments with digital toy cameras.

Accomplished actress and artist Cartwright takes digital images, photos on film, and Polaroids and manipulates them with an array of traditional art materials and techniques. She adds color with acrylic paints, oil sticks, watercolors, dry pigments, and inks. For texture she uses embossing powders, gessoes, pastes, and wax, and for special effects she experiments by printing photos on unusual substratum, by imprinting, and by using tissue and fabric. Both books accomplish their goal admirably, and both are highly recommended.



Table of Contents:
Chapter 1 - Creating Black and White from Color
Chapter 2 - Creating Sepia from Black and White or Color
Chapter 3 - Hand colored Black and White
Chapter 4 - Hand colored Sepia
Chapter 5 - Abstract
Chapter 6 - Pleinart
Chapter 7 - Mosaic
Chapter 8 - Fresco
Chapter 9 - Photoimpressionism
Chapter 10 - Romantic Miniatures
Chapter 11 - Digital Pinhole
Chapter 12 - Digital Infrared